
Sometimes I would shoot at the guy I had my cursor over, and sometimes the targeted enemy would just be another one. It says you can transmute items into gold, but I had to check the manual to find out what key that was. The in-game guide doesn’t mention what keys do what, either.
There is no customization of keys, at all. The mouse buttons tend to get “stuck” down, and sometimes your character will simply continue running or the camera keep panning, even after you’ve interrupted your movement with an ability or attack. This just doesn’t control well, plain and simple. If they’d come up with something new or better, that’d be one thing. Being able to tell your guy where to go and then go click an ability or potion is an important part of top-down slashers like this. Having to navigate by holding the right mouse button is silly to begin with. I’m just going to list the things I jotted down during those first two hours. I’ve played a little over two hours of the PC version of the game, which version (or port rather), it should be mentioned, was clearly an afterthought. I am a huge fan of Dungeon Siege and its sequel, and of the hack ‘n slash genre in general, but I felt it to be my duty to warn you guys away from Dungeon Siege 3 right now, in case you were thinking about picking it up. I can’t write a full review of this game because I have no intention of finishing it.